![]() ![]() Plug the Arduino board into your computer with a USB cable.Connect one side of the 10k ohm resistor to the ground rail on the breadboard and the other side to the pushbutton (on the same side that pin 2 connects).Connect a jumper wire from pin 2 to the other side of the pushbutton.Connect a jumper wire from the 5-volt pin to one side of the pushbutton.Place the pushbutton on the breadboard.Connect the 220-ohm resistor from pin 13 to the same row where the long leg of the LED is attached.Connect the short leg of the LED to the same ground rail on the breadboard and connect the long leg to a different row on the breadboard.Connect an Arduino GND pin to one of the long power rails on the breadboard – this will be the ground rail.In this example, every time you press the button, the LED will switch on or off – depending on its current state. This filters out the noise of a bouncy button. Basically, what we do is record a state change and then ignore further input for a couple milliseconds until we are satisfied the bouncing has stopped. This lesson will explore one way to “debounce” a button using code. This is why the button count from the last lesson may have been sporadic at times – it was registering unintended state changes due to bouncing. It is not a manufacturing defect of the button – bouncing is implicit in most physical switches.īouncing happens in a matter of milliseconds – but your microcontroller is moving so fast that it will detect a transition between two states every time the button bounces. This making and breaking contact is called bouncing. In fact, it may make contact on one side – then both – and then the other side – until it finally settles down. When you press a button down, it may not immediately make a complete connection. There is a thing called bounciness – very technical I know – and it relates to the physical properties of buttons (your are going to learn how to debounce here!). You may have noticed that button counts aren’t exact – sometimes if you press the button once, it registers two or even three presses. Get 10 tips every new Arduino coder should know ➜ How to go about Debouncing a Button with Arduino
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